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Career Timeline

20 years of design —
every chapter.

From campaign graphics at Community Connect to systems-level design for a $100M+ education initiative. A progression from visual execution to strategic design leadership.

2006
2008
2011
2012
2020
2022 – Now
2006 2006 – 2008

Community Connect

Senior Designer

Designed digital campaign assets for BlackPlanet and MiGente — two of the largest multicultural online communities of the early internet era, each serving millions of users. An early lesson in designing for underrepresented audiences at real scale.

Graphic Design Campaign UI Digital Media Multicultural Audiences
2008 2008 – 2011

anyOption

Creative Director (UI/UX)

Led UX and creative direction for a regulated binary options trading platform. Designed multi-device experiences under strict performance, trust, and risk constraints — the first time designing where poor UX decisions carried real financial consequences.

  • Improved mobile conversion rates by 12% following platform redesign.
  • Designed multi-language, multi-currency interfaces for a globally regulated product.
Creative Direction Regulated UX Multi-language Fintech +12% Mobile Conv.
2011 2011 – 2022

Freelance — UX & Creative Designer

Graphic Design · Web · UX · Print Concurrent with New Classrooms 2012–2020

Eleven years of independent practice running alongside full-time work — delivering graphic design, UX, web design, print, and brand work for clients across media, gaming, ad-tech, and consumer platforms. Breadth as a feature, not a liability.

  • Scopely — Launch creatives for The Walking Dead and Dice With Friends, reaching 5M+ users.
  • StartApp — Mobile ad concepts increasing click-through rates by 18%.
  • BravoTV, McGarryBowen, WinAsUGo — Rapid-turn campaign UI and digital assets under broadcast deadlines.
UX & UI Graphic Design Print Gaming Ad-tech 5M+ users
2012 2012 – 2020

New Classrooms Innovation Partners

UI/UX Designer & Front-End Developer

Eight years designing student- and teacher-facing platforms used at national scale. Moved from visual execution into systems thinking — building reusable component guidelines, replacing spreadsheet workflows with custom tools, and learning that good education UX requires deep empathy for overwhelmed teachers, not just students.

  • Increased daily active usage by 22% through UX and interaction redesign.
  • Replaced spreadsheet-based workflows with custom internal tools, saving ~10 hrs/week per analyst.
  • Established reusable CSS/HTML component guidelines adopted organization-wide.
  • Partnered with communications teams on digital marketing assets supporting program growth.
EdTech Education UX Design Systems Front-End Dev DAU +22% −10 hrs/week
2022 2022 – Present

Eskolta School Research & Design Current

UX Designer & Front-End Consultant · Remote, US

Supporting a $100M+ institutional initiative — the most complex, highest-stakes design engagement of the career so far. Designing accessible platforms, performance-review systems, and student-voice tools across 147 California school districts. The work demands systems thinking, equity-centered design, and the ability to hold complexity without losing clarity.

  • Led UX strategy for a $100M+ community engagement initiative across 147 school districts.
  • Raised accessibility compliance from 68% to 97% (WCAG 2.2).
  • Designed online performance-review system, reducing preparation time by 30%.
  • Facilitated 8 listening sessions to inform information architecture.
  • Mentored internal teams on UX standards, Figma workflows, and CMS adoption.
Education UX Accessibility Institutional Design WCAG 2.2 $100M+ initiative 68% → 97%
Education

Education & Certifications

BFA, Graphic Design

Fashion Institute of Technology — New York City

AAS, Communication Design

Fashion Institute of Technology — New York City

Certificate, Mobile User Experience

Interaction Design Foundation